26:PM ➜ Josiah Munsey header image 5

Entries Tagged as 'Art/Graphic Design'

++ Audio Reactive Geometry #Processing ++

August 10th, 2013 No Comments

This is a sneak peek at my first programming project created with Processing . The visuals in the program react to sound and are heavily influenced by electronica music and my love of low poly art.  More to come on this in the future. Also ( major bragging time here) Sigur Ros liked my vine […]

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++ you and i … we could be instagram friends ++

May 25th, 2013 No Comments

http://instagram.com/26pm

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++ Poly Planet ++ [ HD low poly art ]

March 14th, 2013 No Comments

(Listen to this song to get in the zone : Too Late Too Far by Cant ) The beautiful things in our mind are for us only until we paint them for everyone to see. Some of my inspiration for this image came from this amazing site of spinning (rolling) gifs: rrrrrrrroll.tumblr.com Some other inspiration came […]

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Frost Horizon Series

December 21st, 2012 No Comments

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A 26:PM / LOCJAW Collaboration: Abiogenesis Ambient Video

October 25th, 2012 No Comments

Audio/video mashup between 26:PM and locjaw! I crafted the visuals, and locjaw formed the audio. (With our bare hands.) Hear more of locjaw’s music here.

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Ambient Visual: Hexagon Array

August 18th, 2012 No Comments

I was working in Blender on my next game (more info to come) and loved the wire-frame view of an object so much that I decided to take it into Photoshop and play around with it a bit. Many many layers and tweaks later, this is the final image. Click on the image to see […]

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The Dock – A Moody Environment in Unity3D

January 21st, 2012 No Comments

I have always been mesmerized by the foggy cold of seaside environments. I created this piece as a living painting to share the feeling of calm mystery that the ocean brings me. It is a small space that you can move around in and soak up the moody atmosphere. Enjoy!

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New Surreal Art Piece – “Grey World”

May 15th, 2011 2 Comments

I was inspired to create this image after viewing some amazing architectural works. I suspect that other recent visual influences include Portal 2, Minecraft, and Sword & Sworcery. This image comes from hope nestled deep in my soul. (Click the image to view a larger version).

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Viking Monkey all up in my Sketchbook, or, Why I’ve Been Missing in Action

March 14th, 2011 No Comments

Hey peoples, friends, family, fans. The reason my beautiful blog has been so horribly neglected is that I have spent the last month and a half quickly packing up our life.  We have relocated to sunny Orlando, where I just started my new video game job as a World Builder at a wonderful company called […]

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“Hideaway”

August 28th, 2010 No Comments

Sometimes this is my dream home; I would only need to know how to fish.

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