26:PM ➜ Josiah Munsey header image 5

Inspiration: Richard Lemachand’s ‘Beauty and Risk: Why I Love Indie Games’

November 8th, 2011 No Comments

Absolutely amazing lecture on game design from Richard Lemachand: ‘Beauty and Risk: Why I Love Indie Games’.

Tags:   · · ·

iPhone Game Development: Update on Progress and Another Sneak Peek

May 3rd, 2011 No Comments

Last night I found this amazing blog filled with awesome advice, ideas, and instruction, all concerning iPhone development. Check it out at iDevBlogADay or search for the hashtag #iDevBlogADay on twitter. AWESOME resource. Seems like I would have heard this quote before, but I haven’t… not till today: “Real artists ship.” -Steve Jobs I love […]

Tags:   · · · · · · · · ·

iPhone Game Development: Low Poly Boxes

January 17th, 2011 No Comments

Low poly metal boxes in your fiz-ace.

Tags:   · · · · · ·

iPhone Game Development: Environment Art Work-in-Progress (Minus Paranoid Pink Rabbit-Bunnies)

December 17th, 2010 3 Comments

Here is a screenshot of environment art work in progress for the iPhone game my pops and I are creating. At my beautiful wife’s suggestion, I will be adding hopping pink paranoid rabbit-bunnies to this level in the near future.

Tags:   · · · · ·

iPhone Game Development: Day 5 Mug

September 13th, 2010 No Comments

Get used to this mug, cauz it is gonna’ rock your world.

Tags:   · ·

iPhone Game Development: It’s a Monkey!

September 11th, 2010 No Comments

The little guy is taking shape. Here he is on Day 4 of iPhone game development…lookin’ good!

Tags:   · · · · ·

iPhone Game Development: Day 3 WIP as the Character Takes Shape

September 10th, 2010 1 Comment

Annnnd, here we go with a view into Day 3’s progress of this new indie iPhone game!

Tags:   · · · ·