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Entries Tagged as 'iPhone Game'

Ambient Visual: Hexagon Array

August 18th, 2012 No Comments

I was working in Blender on my next game (more info to come) and loved the wire-frame view of an object so much that I decided to take it into Photoshop and play around with it a bit. Many many layers and tweaks later, this is the final image. Click on the image to see […]

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‘Missile Monkey’ Indie iPhone Game Available May 17 2012! Watch the Official Gameplay Trailer Now.

May 11th, 2012 No Comments

Here is the official trailer for the Missile Monkey iPhone game, which contains the first released video of gameplay! We’re also excited to announce the launch date — the game will be available for download in the App Store beginning on May 17 2012. This is a universal app, so you can play it on […]

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Game Trailer: ‘Missile Monkey’ Submitted to the Independent Games Festival

October 18th, 2011 1 Comment

We just submitted Missile Monkey to the Independent Games Festival. Wooo hoo! Here is the intro to the game.

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iPhone Game Development: Update on Progress and Another Sneak Peek

May 3rd, 2011 No Comments

Last night I found this amazing blog filled with awesome advice, ideas, and instruction, all concerning iPhone development. Check it out at iDevBlogADay or search for the hashtag #iDevBlogADay on twitter. AWESOME resource. Seems like I would have heard this quote before, but I haven’t… not till today: “Real artists ship.” -Steve Jobs I love […]

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iPhone Game Development: Low Poly Boxes

January 17th, 2011 No Comments

Low poly metal boxes in your fiz-ace.

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iPhone Game Development: Brand New Low-Poly Level Artwork! Blossom Meadows Environment

January 8th, 2011 No Comments

There were rumors swirling about pink additions to the game. So here it is: a brand-new low-poly level artwork for my iPhone game. This level is inspired by plum blossoms and yes, the powerfully vibrant color pink.


iPhone Game Development: Environment Art Work-in-Progress (Minus Paranoid Pink Rabbit-Bunnies)

December 17th, 2010 3 Comments

Here is a screenshot of environment art work in progress for the iPhone game my pops and I are creating. At my beautiful wife’s suggestion, I will be adding hopping pink paranoid rabbit-bunnies to this level in the near future.

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iPhone Game Development: The Twitchy Bird Who Drank His Coffee [Video]

October 18th, 2010 No Comments

Have you had your coffee today? This little birdie has.

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iPhone Game Development: Crazy Birdie, Now with Appendages [Video]

October 16th, 2010 2 Comments

Birdie. Now with appendages!!! Inquiring about the world famous crazy squawking video? See below! A lot of sound comes out of this little bird. Dude! This thing never shuts up! (Warning: In the case of little brothers, you may want to disable the “repeat on loop” feature.)

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iPhone Game Development: This Little Cliff Monkey Birdie is Destined For…

October 16th, 2010 No Comments

This little birdie will be lazily appearing in the game. He may get eaten. Not sure. WIP. Still needs “arms” and legs.

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